A win for a loss makes the whole world neutral.
"if i die tell my wife i said hello"
This does not make sense Think of any fair game let's say there are 10 segments to a spinning wheel but only one is a winner the win / lose ratio is 9/1 so it's not 50%
In some games if you leave a match before it ends, you will receive a loss even if your team won, so some are below 50%
Playing will be useless
By playing you acquire experience
By experience you increase your chance of winning
By winning you can challenge other people, much better at the game than you were at first
A 50/50 ration would put everyone at the same level so playing would be useless, you will not be able to feel the pleasure of a tough, hard and deserved win.
Or all game are entierly random, so playing would be useless, you will not impact the game at all, so you couldn't enjoy playing anymore
If you win, the other team loses, and if they win, you lose and draws are just 50/50, thus creating an average of 50%
This just needs to specify on games that you play against eachother and that is is an average of everyone's win/lose ratios.
The answer is B: False.
Not The Game