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Its always interesting when they try to stick philosophy in Pokemon games, amirite?

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God, black and white were painfully corny

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@tag God, black and white were painfully corny

Well, the target audience was kids, they couldn't leave it up to a ton of subtle symbolism that kids (and admittedly myself) are far from likely to pick up on. I think they did a pretty good job with it. I've played every gen, and so far gen V has my favorite story.

MrRites avatar MrRite Yeah You Are 0Reply

I thought B/W was well-done.

Anonymous 0Reply

Haven't played Black/White yet, but from past experience the philosophy they try to put in games is corny but lovable

Mr_Superfluouss avatar Mr_Superfluous Yeah You Are 0Reply
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